Meet the team - Chris Cobb

Meet the team - Chris Cobb

Meet the team - Chris Cobb

Chris C

What got you into games?

I grew up as the youngest of three kids. My older sister and her friends would play Super Mario Bros. 3 on the NES and I would tug on their shirtsleeves until I got a chance to play. Typically I would get just one chance and lose immediately, but those early experiences drew me in. My fascination with games grew as I got older, both as a diehard Nintendo fan as well as a committed PC gamer. I grew up playing everything Nintendo from the NES through to the Switch. I also spent untold hours playing Blizzard games from Warcraft I to Starcraft: Broodwar, where I developed a passion for esports and competitive gaming. I loved the beautiful, rich worlds full of imagination and character, and also the challenge of building up my skills and mastery in a competitive environment.

I loved computers and everything technology related and received special permission to declare my major in Computer Science during my first quarter of university. After graduation, I started working on large scale backend systems at Microsoft in advertising. My heart was always in gaming though, so when an opportunity arose to join PopCap Games, I lept at the chance. From there, I started studying the business of games, the industry at large, and developed a deep passion for game design and the entire creative process from ideation, concept, systems, prototyping, production, building teams, and ultimately shipping experiences that (hopefully) delight players.

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Pragma is currently working with a select group of studios in development.

A great underlying platform is essential in bringing players together. Pragma's technology lets us focus on the creative side of game development while offloading much of the complexity of shipping at scale.

Nate Mitchell

Founder of Mountaintop Studios and Oculus