Cross-platform accounts to connect players everywhere.
Play with friends, participate in events, join guilds, and build communities.
Parties, matchmaking, game server allocation, and end-of-match processing.
Ship inventory, progression, battlepasses, loadouts, and all other player data systems with rich support.
Support game-level data for configuring content, stores, events, and meta-game systems.
Everything needed to launch new features at scale.
Support cross-platform purchasing to power your in-game economy.
Leverage our data pipeline to support data-informed decisions.
Come spend a day in Los Angeles, CA with the brightest folks in backend engineering. We'll enjoy quality time together with a mixture of chats, panels, and roundtables–join us and have fun with a chill beach vibe. Of course we'll have food, drinks, games, and sweet, sweet hoodies.
We appreciate everyone's interest but space is extremely limited, so apply as soon as you can.
Join us for an exclusive fireside chat with Andy Gavin, a legendary game developer and founder. With a career spanning decades, Andy is known for co-creating the iconic Crash Bandicoot series and founding Naughty Dog. Andy will share insights from his remarkable journey, discuss the evolution of game development, and offer a glimpse into the future. Don't miss this opportunity to learn from a true industry visionary.
Sammy, Josh and Chris will discuss the interesting dynamic of matchmaking systems and how a successful one requires a strong tech architecture that supports the specific game design goals. Expect to hear war stories and blunders from League of Legends, Apex Legends,Halo and Call of Duty as well as best practices and considerations for approaching a successful matchmaking strategy.
We're also excited to hear your topic ideas!