
Chris Cobb
The March 2025 Pragma engine release adds Meta Quest VR authentication, dynamic server link and unlink for matchmaking, and new Operator and Player Portal customization options.

Pragma
Industry Expert
We're excited to share the latest version of the Pragma engine, which introduces our new Meta Quest VR authentication integration, simplified players events for improved matchmaking, and more enhancements to the Operator & Player Portals. See below for highlights with full release notes here: March 2025 Release.

Building a VR game comes with both unique and traditional challenges of making an online game, from tracking player progression to managing identity across multiple sessions. With our new Meta Quest authentication support, developers can now seamlessly integrate Meta Quest login into their games using Pragma engine. This ensures that player accounts are consistently tracked, reducing friction in identity management and providing a smooth onboarding experience for VR players.
See Set Up Identity Providers for details.
You can now dynamically link or unlink from game servers from player game instances, reducing unnecessary costs on idle servers. For example, in a game like Destiny 2, after players from distinct planets (in this example an "Island") are matched together in a raid (new game server, in this example an "Expedition"), you now have the ability to unlink and spin down each of the players' individual game servers, thus saving on server costs during the party's raid event. After the raid is complete, you can then spin up each player's game servers for respective instances.
Also in our March release, we've added more customization features to the Operator portal for an enhanced developer experience:
