Pragma Engine 0.0.42
- Attempting to invite a player that is already in the lobby will now result in a
- Ignoring module
4-example-ext/example-ext-protosin Intellij by default to allow running All Tests when using
InviteReceivedV1Notificationincludes new field
inviter_info, containing the
InviterInfo(new message) from the player who sent the invite.
- Players may no longer repeatedly send lobby invites to a player
repeatInviteDelaySeconds. Sets how long a player must wait between sending a repeat invite to the same player. Default: 1.
InviteReceivedV1Notificationis intended to replace the functionality currently achieved with the
CreatePartnerTokenV1api will return a new Game Partner JWT token for when we cut over to the more restrictive JWT rules. This will need to be configured in the
Integration Notes #
TimeProxyobject has been moved to a class with a companion object. Any existing references to
TimeProxyshould be redirected to
GeneratedMessageV3for the following calls:
getCraftingEntry(). The data wrapper objects expose the same data as the proto object, but some names are slightly different. For example,
RewardsTable.rewardSlotIdsList -> RewardsTableWrapper.rewardSlotIds. The
GeneratedMessageV3can still be accessed via the
toProtobuf()function on the data wrappers.
runBlockingTimeout -> runBlockingTestWithTimeout
- This has changed to return a type compatible with the Junit test runner to ensure tests are executed properly.