Analytics #

Our analytics services capture data about live services and game health. There are two categories of data: metrics and telemetry.

Metrics are aggregated timeseries data representing numeric values. Examples include the number of players currently online (CCU); the number of RPC requests per minute; or the median, 65th, and 99th percentiles of RPC processing duration.

While telemetry applies to many different kinds of data collection, Pragma Engine uses it to describe high-volume, less structured, big data information. Pragma Engine provides a real-time telemetry event collector that terminates data into a data store of choice. Telemetry is useful for collecting high resolution data around specific questions or features, and requires post-processing to produce actionable insights.

Examples:

CategoryMetricsTelemetry
live opsCPU, memory, requests per secondtraces, spans, structured events
game dataCCU, match starts, purchasesenemy encounters, menu iteractions, weapon usage stats

Contents #

TopicDescription
TelemetryUse telemetry to collect high-resolution data around specific questions or features.
MetricsMetrics are aggregated timeseries data representing numeric values.