game / pragma.telemetry / TelemetryService / playerEventV1 /
playerEventV1 #
suspend fun playerEventV1(
session: PlayerSession,
request: TelemetryRpc.PlayerEventV1Request
): TelemetryRpc.PlayerEventV1Response
Persists one player event. The event source is set to the playerId associated with the session.
Plugins
PragmaResultErrors
- PragmaError.TelemetryService_FailedToPersistEvent - When a Pragma Engine-provided plugin implementation fails to persist the event.