social / pragma.friend / FriendService / setPresencePartnerV1 /
setPresencePartnerV1 #
suspend fun setPresencePartnerV1(session: PartnerSession, request: FriendRpc.SetPresencePartnerV1Request): FriendRpc.SetPresencePartnerV1Response
Sets a player’s presence on a game shard from game server.
Returns a result string in the response message. See FriendResultStatus for values.