game / pragma.multiplayer / MultiplayerService / updatePlayerReceivedPartyInviteServiceV1 /
updatePlayerReceivedPartyInviteServiceV1 #
suspend fun updatePlayerReceivedPartyInviteServiceV1(session: ServiceSession, request: MultiplayerRpc.UpdatePlayerReceivedPartyInviteServiceV1Request): MultiplayerRpc.UpdatePlayerReceivedPartyInviteServiceV1Response
Adds or modifies a cached received party invite for a given player.