game / pragma.gameinstance / GameInstanceService / joinGameInstanceV1 /
joinGameInstanceV1 #
suspend fun joinGameInstanceV1(session: PlayerSession, request: GameInstanceRpc.JoinGameInstanceV1Request): GameInstanceRpc.JoinGameInstanceV1Response
Join a game. Invokes the GameInstancePlugin.handlePlayerJoinRequest function to customize game relevant data for the player.
To deny the player from joining the game instance, throw an application error in the plugin.