game-common / pragma.gameinstance / GameInstanceApi / getIdForPlayer /
getIdForPlayer #
suspend fun getIdForPlayer(playerId: <ERROR CLASS>): PragmaResult<<ERROR CLASS>?, PragmaFailure>
Request to get the game instance id of the game instance that a player is in.
Return #
The game instance id of the game instance the player is in, or null if they aren’t in one.
Parameters #
playerId | The id of the player to get the game instance for. |