game-common / pragma.gameinstance / GameInstanceApi / getForPlayer /
getForPlayer #
suspend fun getForPlayer(playerId: <ERROR CLASS>): PragmaResult<GameInstanceCommon.GameInstanceSummary?, PragmaFailure>
Request to get the game instance that a player is in.
Return #
Information about the game instance the player is in, or null if they aren’t in one.
Parameters #
playerId | The id of the player to get the game instance for. |