game / pragma.multiplayer / MultiplayerService / updatePlayerReceivedPartyInviteServiceV1 /

updatePlayerReceivedPartyInviteServiceV1 #

suspend fun updatePlayerReceivedPartyInviteServiceV1(session: ServiceSession, request: MultiplayerRpc.UpdatePlayerReceivedPartyInviteServiceV1Request): MultiplayerRpc.UpdatePlayerReceivedPartyInviteServiceV1Response

Adds or modifies a cached received party invite for a given player.