Tech Blog #
From step-by-step tutorials to concept-based instructions, read through our Tech Blog to learn more about how Pragma Engine can support your live-service development needs.
Content Data Series #
The Content Data System: Part 1
Learn how the Content Data sytems works and how to create your own provided or custom content data.
Posted by: Patrick Olszewski
The Content Data System: Part 2
Learn how to create your own Content Data, leverage your content with Plugins, and more.
Posted by: Patrick Olszewski
Instanced Item Series #
Instanced Part I: Creating Custom Content
Create custom content using protobufs and define three unique instanced items using item catalogs.
Posted by: Patrick Olszewski
Instanced Part II: Building Unique Instanced Items with Plugins
Create an InstancedItemPlugin
and customize the newInstanced()
function to build instanced items using unique, user-defined custom content.
Posted by: Patrick Olszewski
Instanced Part III: Upgrading Instanced Items
Create an item upgrading system using the InstancedItemPlugin
’s update()
function and user-defined custom content.
Posted by: Patrick Olszewski
Stackable Items Series #
Stackables Part I: Creating Stackable Items
Create a stackable currency called “gold coins” and test stackable items by running simulated service calls.
Posted by: Patrick Olszewski
Stackables Part II: Purchasing Stackable Items in a Store
Create an in-game store that buys and sells stackable items.
Posted by: Patrick Olszewski
Stackables Part III: Creating a Crafting System Using Stores
Leverage the store system to create a stackables crafting system that smelts ores into ingots.
Posted by: Patrick Olszewski