social / pragma.friend / FriendService / getPresenceV1 /
getPresenceV1 #
suspend fun getPresenceV1(session: PlayerSession, request: FriendRpc.GetPresenceV1Request): FriendRpc.GetPresenceV1Response
Gets a player’s presences.
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social / pragma.friend / FriendService / getPresenceV1 /
suspend fun getPresenceV1(session: PlayerSession, request: FriendRpc.GetPresenceV1Request): FriendRpc.GetPresenceV1Response
Gets a player’s presences.