social / pragma.friend / FriendService / deleteFriendDataServiceV1 /
deleteFriendDataServiceV1 #
suspend fun deleteFriendDataServiceV1(session: ServiceSession, request: FriendRpc.DeleteFriendDataServiceV1Request): FriendRpc.DeleteFriendDataServiceV1Response
Service to service call for deleting all friend data for a player. Invoked in DataRights delete flows.
If one of the service to service RPC calls fails during this operation, a FriendResultStatus.FriendUpdateFailed response will be returned indicating that some data was not deleted. This endpoint may be called again if any of the data failed to be removed.