game / pragma.party / PartyService / setGameServerZoneToPingV1 /
setGameServerZoneToPingV1 #
suspend fun setGameServerZoneToPingV1(session: PlayerSession, request: PartyRpc.SetGameServerZoneToPingV1Request): PartyRpc.SetGameServerZoneToPingV1Response
Sets a player’s ping latency map for different game server zones.
Request validation:
If player is not in a party, throws PragmaError.PartyService_NotInParty.