game / pragma.party / PartyService / setGameServerZoneToPingV1 /

setGameServerZoneToPingV1 #

suspend fun setGameServerZoneToPingV1(session: PlayerSession, request: PartyRpc.SetGameServerZoneToPingV1Request): PartyRpc.SetGameServerZoneToPingV1Response

Sets a player’s ping latency map for different game server zones.

Request validation:

If player is not in a party, throws PragmaError.PartyService_NotInParty.