game / pragma.multiplayer / MultiplayerService / leavePartyServiceV1 /
leavePartyServiceV1 #
suspend fun leavePartyServiceV1(session: ServiceSession, request: MultiplayerRpc.LeavePartyServiceV1Request): MultiplayerRpc.LeavePartyServiceV1Response
Leaves a party, via a service to service call.
Returns success regardless of whether player held party membership.
See PartyService.leaveServiceV1.