game / pragma.inventory / InventoryService / storePurchaseV4 /
storePurchaseV4 #
suspend fun storePurchaseV4(session: PlayerSession, request: InventoryRpc.StorePurchaseV4Request): InventoryRpc.StorePurchaseV4Response
Lets players purchase a specified amount of a InventoryContent.StoreEntry items. InventoryContent.StoreEntry defines requirements to check whether a player can purchase the entry before letting the transaction happen.
References
Plugins
- StorePlugin.meetsRequirements
- InstancedItemPlugin.newInstanced
- StackableItemPlugin.onUpdate called for stackable item grants and updates
PragmaResultErrors
- PragmaError.InventoryService_ContentNotFound - When passing in an invalid store ID.
- PragmaError.InventoryService_StoreEntryNotFound - When passing an invalid store entry ID.
- PragmaError.InventoryService_CatalogIdNotFound - When store entry has a catalog ID that does not exist.
- PragmaError.InventoryService_GetError - When db retrieve fails.
- PragmaError.InventoryService_GrantError - When db errors.
- PragmaError.InventoryService_RequirementsNotMetError - When StorePlugin.meetsRequirements returns false.
- PragmaError.InventoryService_RequirementsNotMetError - If store entry needs instance items and the user did not provide enough.
- PragmaError.InventoryService_RequirementsNotMetError - If user passed in an instanced item not part of the store entry.
- PragmaError.InventoryService_Overflow - If requested more than a long.
- PragmaError.InventoryService_StackLimitExceeded - If asked more than stackable limit.