game-common / pragma.matchmaking / NewGameInstance / setExtGameParty /
setExtGameParty #
fun setExtGameParty(party: Matchmaking.Party, ext: ExtGameParty)
Set the ExtGameParty payload for a given party in the new game instance. This data will be set on the GameInstance for the specified party and will override any previously set ExtGamePlayer for this party, therefore we recommend setting this once when the NewGameInstance will be returned from the matchmaking plugin.