game-common / pragma.matchmaking / NewGameInstance / gameServerZone /
gameServerZone #
var gameServerZone: <ERROR CLASS>
A string id that indicates which game server zone that game will be created within.
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game-common / pragma.matchmaking / NewGameInstance / gameServerZone /
var gameServerZone: <ERROR CLASS>
A string id that indicates which game server zone that game will be created within.