game / pragma.telemetry / TelemetryService / playerEventV1 /

playerEventV1 #

suspend fun playerEventV1(session: PlayerSession, request: TelemetryRpc.PlayerEventV1Request): TelemetryRpc.PlayerEventV1Response

Persists one player event. The event source is set to the playerId associated with the session.

Plugins

PragmaResultErrors

  • PragmaError.TelemetryService_FailedToPersistEvent - When a Pragma Engine-provided plugin implementation fails to persist the event.