game / pragma.party / PartyService / syncServiceV1 /
syncServiceV1 #
suspend fun syncServiceV1(session: ServiceSession, request: PartyRpc.SyncServiceV1Request): PartyRpc.SyncServiceV1Response
Syncs party state from the platform to the client.
You are viewing documentation for version . View latest versionThis article has been deprecated in the latest version.
game / pragma.party / PartyService / syncServiceV1 /
suspend fun syncServiceV1(session: ServiceSession, request: PartyRpc.SyncServiceV1Request): PartyRpc.SyncServiceV1Response
Syncs party state from the platform to the client.