game / pragma.multiplayer / MultiplayerService / getPlayerRoutingValuesServiceV1 /
getPlayerRoutingValuesServiceV1 #
suspend fun getPlayerRoutingValuesServiceV1(session: ServiceSession, request: MultiplayerRpc.GetPlayerRoutingValuesServiceV1Request): MultiplayerRpc.GetPlayerRoutingValuesServiceV1Response
Adds or modifies the cached routing value for a given player.