game / pragma.multiplayer / MultiplayerService / getPlayerRoutingValuesServiceV1 /

getPlayerRoutingValuesServiceV1 #

suspend fun getPlayerRoutingValuesServiceV1( session: ServiceSession, request: MultiplayerRpc.GetPlayerRoutingValuesServiceV1Request ): MultiplayerRpc.GetPlayerRoutingValuesServiceV1Response

Adds or modifies the cached routing value for a given player.