game / pragma.multiplayer / MultiplayerService / getPlayerRoutingValuesServiceV1 /
getPlayerRoutingValuesServiceV1 #
suspend fun getPlayerRoutingValuesServiceV1(
session: ServiceSession,
request: MultiplayerRpc.GetPlayerRoutingValuesServiceV1Request
): MultiplayerRpc.GetPlayerRoutingValuesServiceV1Response
Adds or modifies the cached routing value for a given player.