social / pragma.friend / FriendService / setPresenceV1 /

setPresenceV1 #

suspend fun setPresenceV1(session: PlayerSession, request: FriendRpc.SetPresenceV1Request): FriendRpc.SetPresenceV1Response

Sets a player’s presence on a game shard from a player client.

Returns a result string in the response message. See FriendResultStatus for values.