game / pragma.multiplayer / MultiplayerService / leavePartyServiceV1 /

leavePartyServiceV1 #

suspend fun leavePartyServiceV1(session: ServiceSession, request: MultiplayerRpc.LeavePartyServiceV1Request): MultiplayerRpc.LeavePartyServiceV1Response

Leaves a party, via a service to service call.

Returns success regardless of whether player held party membership.

See PartyService.leaveServiceV1.